Forgotten God - GAME JAM
A downloadable game
Forgotten God is fast-paced fps bullet hell, inspired by games such as Cuphead and BioShock. In the game, you start out by being able to pick from 4 coloured orbs, each representing a different element and corresponding to one of the boss's attacks. When you take this orb you take the attack from the boss and can use it as your own weapon, as well as gaining a new movement ability. After defeating each phase, you give up your weapon and get to choose a new one, or the same one if you liked it.
This game was made during the second game jam of my second year of studying game design. I was the team lead this time, coming up with many of the main mechanics and systems and managing the team.
Members of the team:
Jack Beddows - Team Lead and Designer
Ben Forrester - Level design and VFX
Wimula Kanchela - Movement designer and animator https://www.artstation.com/wim101
Louis Jonas - Boss Artist https://www.artstation.com/louis_jonas
Rhys Wadley - Environment Artist https://www.artstation.com/rhyswadley
Jack Johnson - Boss Attack blueprinter
Daniel Warren - Boss AI blueprinter
Steven Richards - Player attack and general blueprinter
Status | Prototype |
Author | Jack Beddows |
Genre | Shooter, Action |
Tags | Bullet Hell, First-Person, Singleplayer |
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